![]() ![]() There will be slight color variations when the "Native" color transforms (based off the IMX117 sensor & HERO5 Black) are used across the different GoPro iterations. ![]() The resulting XYZ Matrix will be different for each GoPro model. Whilst all GoPros appear to use the same Color Matrices, the raw gains applied for Native White Balance are different between the various imaging sensors and even within the models using the same sensors. Recent GoPro camera releases have different sensors but they appear to use the same color matrix data. The v2 transforms are based off the Native to sRGB color transform matrix revealed in an old instance of GoPro Studio (v2.5.11).Īll subsequent transforms have been developed using the Native to XYZ matrix values derived from this source.Īs confirmed by David Newman from GoPro, the Native to sRGB matrix was calculated with the IMX117 sensor which was used for earlier GoPro models up to Hero 5. ![]() These older transforms have now been moved into a Legacy directory for backwards compatibility. The Legacy Transforms are based off the color primaries identified from the colour dataset that has been reverse engineered: GoPro_Protune_.dctl Legacy vs v2 Transforms Naming ConvetionĪll files with the exception of the ACES IDTs & ODTs use the following naming convention: The Protune gamma curve is based off the Technicolor CineStyle gamma. The following are a series of GoPro Protune Input Transforms (IDT) and Output Transforms (ODT) for DaVinci Resolve.ĭepending on the chosen Color Science, they can be used either in ACES or in DaVinci YRGB. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |